Using the four elements of social bond derived from Hirschi’s Social Control Theory to build an in-game feature to reduces toxic disinhibition among competitive game player communities.
Toxic disinhibition, known as increased tendency towards online flaming and inappropriate behaviors when one feel absence of restraint in cyberspace , is very common among competitive game players. A recent League of Legend survey with nearly 4,000 respondent shows that 79% of players have been harassed even after the game is over. Survey Research … Continue reading Problem Statement